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SPAWN
#301 Alexander-c
2019: TODD McFARLANE returns to pencil and ink SPAWN #301-with GREG CAPULLO, JASON SHAWN ALEXANDER, CLAYTON CRAIN, JEROME OPEÑA, and FRANCESCO MATTINA, and even more surprises to come in the record-breaking, longest-run…
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SPAWN
#104 fn+
Sorry, there is no description available for this item at this time.
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SPAWN
#101
Sorry, there is no description available for this item at this time.
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SPAWN
#98
2000: Spawn is in the middle as the forces of both Heaven and Hell rally against him. Those forces could spell disaster for the people Al Simmons once loved. But that's not all: Spawn's behavior may have ignited a catas…
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SPAWN
#96
2000: RULES OF ENGAGEMENT: The extent to which Spawn has upset the balance of power between heaven and hell becomes increasingly clear, and it could spell disaster for humanity. The gauntlet has been thrown down and th…
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SPAWN
#94
2000: Wanda takes Cyan to a child psychologist hoping to learn the source of her nightmares and inexplicable behavior. However, that widens the chasm between her and Terry as he disagrees with Wanda that Cyan has a prob…
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SPAWN
#92
2000: "Black Cat Bones, Part II" - An ambitious and amoral young man with a prodigious gift for the occult has tabled an irresistible offer before the HellSpawn: He is willing to trade places with Hell's rebel soldier--…
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SPAWN
#91
2000: Black Cat Bones, Part l - Gruesome events at an underground Halloween party catch the attention of the avenging Hellspawn. While unraveling an increasingly bizarre series of occult happenings, Spawn stumbles onto …
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SPAWN
#90
1999: A locked room. A dead body. Three suspects and three stories. In a strange game of cat and mouse, Spawn listens as three potential killers tell three different versions of the truth. When it is over, Spawn must de…
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SPAWN
#89
1999: Life courses become irreparably altered as Spawn rounds the corner and heads towards its landmark 100th issue. More revelations are laid bare and secrets revealed as the countdown to destruction begins. We won't g…
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SPAWN
#88
1999: A frightened child named Mary tells the story of her life with her mean, abusive stepfather. When Sam and Twitch investigate his untimely death, they rule it an accident even though it seems like they know their r…
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SPAWN
#87
1999: Ethan Crone, accused by his editor of being obsessed with Spawn, interviews people from all walks of life around the city who may have witnessed Spawn and his mysterious ways. When he actually tries to spend the n…
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SPAWN
#86 vf+
1999: After Cog is unable to reason with Spawn, the ghost of Al Simmons appears to him and they have a heart-to-heart talk. Spawn's epiphany comes when he kills his own ghost. He then returns to the alleys a changed man…
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SPAWN
#86
1999: After Cog is unable to reason with Spawn, the ghost of Al Simmons appears to him and they have a heart-to-heart talk. Spawn's epiphany comes when he kills his own ghost. He then returns to the alleys a changed man…
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SPAWN
#85
1999: Sam and Twitch warn the Fitzgerald family to leave the city for their own safety until they can deal with Billy Kincaid's wrath. Knowing that Billy Kincaid occupies Police Officer Rafferty's body, Spawn, with the …
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SPAWN
#83
1999: Spawn approaches Sam & Twitch again about discovering an effective way to stop Billy Kincaid from supplying Hell's army with souls. Meanwhile, a reassigned Jason Wynn hallucinates that he is as powerful, deadly, a…
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SPAWN
#82
1999: Billy Kincaid's ghost taunts Spawn about the recent innocent murders. Not only has Spawn been unable to prevent the killing of innocent people, but Billy warns him that things are just getting started. Elsewhere, …
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SPAWN
#81
1999: To everyone in the community, Mark Lucas was a good kid. He was always polite, attended church, did well in school, was quiet and never caused any trouble. But one day he brought a gun to church, shot a few people…
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SPAWN
#80
1999: With Spawn's help, Sam and Twitch surmise that Dr. Sarah Frost is the serial killer of the alley inhabitants. Spawn confronts her and witnesses her suicide by pesticides, a victim of her own imagined phobia. But w…
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SPAWN
#79
1998: Detective Silbert interrogates Bobby at police headquarters about his involvement in the recent alley murders. Bobby makes his one phone call to Dr. Sarah Frost and later she and Sam discuss his options. Meanwhile…
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SPAWN
#78
1998: While Twitch lies in a coma, Sam unknowingly trades favors with Spawn for a miraculous recovery. Sam continues trying to solve the latest, seemingly senseless murders of the homeless but leaves the morgue with mor…
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SPAWN
#76
1998: Spawn returns from the Greenworld with his new mission. He spots Granny (Mary) Blake at the tomb of her late husband, Jack. Sensing Spawn's huge weight that he now must bare and the heavy heart he feels for Wanda,…
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SPAWN
#75 fn+
1998: Spawn has been thrown into the realm of Greenworld, a third power beyond Heaven and Hell. There he learns that the earth is under siege by man's relentless pollution and overuse of its resources. He is given the t…
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SPAWN
#75
1998: Spawn has been thrown into the realm of Greenworld, a third power beyond Heaven and Hell. There he learns that the earth is under siege by man's relentless pollution and overuse of its resources. He is given the t…
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SPAWN
#74 vf+
1998: Sam and Twitch ponder the results of their research on Lt. Colonel Al Simmons. Meanwhile, Spawn continues to battle the Heap until he ends up engulfed by the mass of trash just as Cog and Bootsy arrive to save him…
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SPAWN
#74
1998: Sam and Twitch ponder the results of their research on Lt. Colonel Al Simmons. Meanwhile, Spawn continues to battle the Heap until he ends up engulfed by the mass of trash just as Cog and Bootsy arrive to save him…
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SPAWN
#74 fn+
1998: Sam and Twitch ponder the results of their research on Lt. Colonel Al Simmons. Meanwhile, Spawn continues to battle the Heap until he ends up engulfed by the mass of trash just as Cog and Bootsy arrive to save him…
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SPAWN
#72 fn+
1998: Bootsy steps between Spawn and Wolfram, the vampire, to keep them from destroying each other. When Wolfram mentions a nest of vampires in the area, Spawn goes to investigate just as the police arrive and take Boot…
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SPAWN
#72
1998: Bootsy steps between Spawn and Wolfram, the vampire, to keep them from destroying each other. When Wolfram mentions a nest of vampires in the area, Spawn goes to investigate just as the police arrive and take Boot…
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SPAWN
#71
1998: While seeking a break from their detective work, Sam and Twitch stumble on to a chaotic scene in a lounge that defies explanation. The bar patrons are fighting violently while appearing to be in a trance-like stat…
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SPAWN
#71 fn/vf
1998: While seeking a break from their detective work, Sam and Twitch stumble on to a chaotic scene in a lounge that defies explanation. The bar patrons are fighting violently while appearing to be in a trance-like stat…
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SPAWN
#69 vf+
1998: Sam and Twitch discover the remains of Spawn, crucified and headless in a deep alley. When they attempt to remove the body, they find themselves between warring alley gangs. Just as Sam and Twitch gain control of …
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SPAWN
#69 fn+
1998: Sam and Twitch discover the remains of Spawn, crucified and headless in a deep alley. When they attempt to remove the body, they find themselves between warring alley gangs. Just as Sam and Twitch gain control of …
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SPAWN
#68
1998: Sam and Twitch are called to the home of their client, Mrs. Byrd, whose husband has been murdered. As they drive away, puzzling over the scene of the crime, Cog mysteriously appears in the back seat of the '55 Che…
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SPAWN
#67
1997: The bums gather to commiserate on their lives and share stories and philosophies about their religious beliefs. Spawn diplomatically joins into the conversation and avoids heating the age old debate of God versus …
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SPAWN
#67 vf+
1997: The bums gather to commiserate on their lives and share stories and philosophies about their religious beliefs. Spawn diplomatically joins into the conversation and avoids heating the age old debate of God versus …
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SPAWN
#66
1997: Cog agrees to accompany Sam and Twitch back to their office to answer additional questions but vanishes from the moving '55 chevy. Back in Rat City, Al Simmons prepares for his reunion with Wanda like an eager gro…
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SPAWN
#65
1997: When Cog promises to answer Sam and Twitch's questions, they follow him into the deepest parts of Rat City. Twitch takes notes as Cog tells the tale of Spawn's confused existence as it relates to them. They view S…
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SPAWN
#63 fn+
1997: A shaken Jason Wynn tells his security forces about a "terrorist threat" on his life and they reinforce the area. Meanwhile, Spawn's face has healed itself. Although startled and confused by this new turn of event…
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SPAWN
#60
1997: While the police search Spawn's alleys looking for Cyan's kidnapper, Wynn directs a surveillance of his own on Terry with orders to find out why the police are looking for him. Spawn then finds Cyan and the Clown …
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SPAWN
#60 fn+
1997: While the police search Spawn's alleys looking for Cyan's kidnapper, Wynn directs a surveillance of his own on Terry with orders to find out why the police are looking for him. Spawn then finds Cyan and the Clown …
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SPAWN
#59 fn/vf
1997: Spawn pressures Terry into making a final move against Jason Wynn using Major Forsberg's information. Later that day, Cyan appears to be kidnapped by Spawn. Confused and distraught, Terry and Wanda try to understa…
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SPAWN
#59
1997: Spawn pressures Terry into making a final move against Jason Wynn using Major Forsberg's information. Later that day, Cyan appears to be kidnapped by Spawn. Confused and distraught, Terry and Wanda try to understa…
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SPAWN
#58 fn/vf
1997: Eddie and Andy, the abused children who killed their father, escape their detention and find their way to New York City in search of their hero, Spawn. There, they are befriended by Snake who offers to employ Eddi…
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SPAWN
#58
1997: Eddie and Andy, the abused children who killed their father, escape their detention and find their way to New York City in search of their hero, Spawn. There, they are befriended by Snake who offers to employ Eddi…
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SPAWN
#57
1997: Although extremely traumatized, Forsberg, the military strategist, is successfully transported to Spawn's alley for safekeeping until Terry and Al figure out how to use him to their advantage against Wynn. When Cy…
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SPAWN
#57 fn/vf
1997: Although extremely traumatized, Forsberg, the military strategist, is successfully transported to Spawn's alley for safekeeping until Terry and Al figure out how to use him to their advantage against Wynn. When Cy…
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SPAWN
#56
1996: Major Forsberg, a military strategist, has been kidnapped and imprisoned by Jason Wynn, a key figure in U.S. foreign intelligence. Forsberg had determined the insights of the great conqueror Genghis Kahn and relay…
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SPAWN
#54
1996: To confirm his dreams of Al, Terry searches the alleys for his dead friend. When Cog intercepts and questions Terry about his motives, he ends up mediating their encounter and saving Terry from Al's jealous rage. …
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SPAWN
#53 fn+
1996: Al Simmons is returned to his demonic birthplace where he is tormented by a demon in the likeness of Wanda. When he realizes that Malebolgia has tricked him, he destroys the demon and passes another of the Malebol…